Sidewinder Strategic Commander problems

Discussion in 'Windows Vista Hardware' started by Racquel, Feb 14, 2007.

  1. Racquel

    Flinty Guest

    hmm.. really handy listing, thanks, however I hit upon a snag when following
    the instructions.

    When I install the driver it seems to install fine and doesn't ask about
    exiting the install. Then when I go to the device manager I get the HID
    devices listed but when I try to install new drivers the Strategic Commander
    drivers don't come up as an option for either of the HID selections.

    If i try to start up the software after installing the driver it comes up
    with the following error:

    "Critical system files are missing or corrupted"

    and stops the thing from running.

    Does your method only work on the 32 bit version of Vista? I am running the
    64 bit version. Any further assistance would be greatly appreciated.

    regards, Graeme
    Flinty, Dec 8, 2007
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  2. Racquel

    Ladislao Guest

    Dear Turbotoes:

    When I receive my new PC, if I have any issues will you be able to
    still help me if something doesn't work? Thank you in advance for future

    Ladislao, Jan 14, 2008
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  3. *The drivers will definatly NOT work on any 64bit operating system*

    Two reasons;

    - The inf files do not referance 64bit platforms; easily fixed,
    google around I posted the fix for that
    - The driver binaries do not run under 64bit platforms; virtually
    impossible to fix without source code
    derek_bartram, Mar 27, 2008
  4. Racquel


    *I'm NOT using the drivers !!*

    I'm creating my own engine by reading the HID direct.
    I already have it working on my system. In fact I'll put up a little
    demonstration of it's potential probably within 24 hours.

    Trust me, this *WILL* work.
    BODYPRINT, Mar 27, 2008
  5. I applogies, i'm not sure what happened there. When I clicked 'reply
    to the alert email that someone had posted a reply, the last message
    said was someone asking about people getting the drivers working on x6

    I look forward to seeing your drivers (I really hope they work). I'm
    c# .NET developer so if you need a configuration utility written let m
    knowthe interface specification ()
    derek_bartram, Mar 27, 2008
  6. Racquel


    OK, here is a little test version of the engine to see if it's detectin
    everyones controllers and to test that I have done the setup correctl

    I think it will work on all versions of windows.

    Currently all it does is assigns the X and Y axis to WASD keys and th
    6 top buttons to the numbers the 1 to 6 keys above the letters (not th
    numberpad keys).

    I know it's a bit ugly at the moment. The next stage should make it al

    Please let me know if there are any problems/requests.

    Thanks, Phil

    BODYPRINT, Mar 29, 2008
  7. Racquel


    Here is a slightly updated version with better timing functions and som
    deadzone features added.

    I'd really like to know if these are working for you guys.
    I'll get onto the key definitions as soon as possible.


    BODYPRINT, Mar 29, 2008
  8. Racquel

    Ravynmagi Guest

    I upgraded from Vista 32 bit to Vista 64 bit. And to my disappointment
    found my Strategic Commander no longer worked.

    I just stumbled across this thread from Google. So I tried out the
    above linked program.

    What you've done so far looks promising. It seemed to recognize my
    Strategic Commander. I pressed some buttons on the controller and the
    program saw them. I started the engine and went to note pad and pressed
    the number keys and a series of numbers were outputted out.

    I tested it out in a game (The Witcher), but it didn't seem to work in
    game. Example the "1" key should activate an insignia in game. Pressing
    the 1 key on the keyboard works, but pressing it on the Strategic
    Commander does nothing. I alt-tab back to notepad and it still works
    there though.

    So I tried playing the game in window mode to see if that made a
    difference, but it still doesn't.

    But still, looks good so far, the engine does seem to see my Strategic
    Ravynmagi, Apr 2, 2008
  9. Racquel


    OK guys, here is another updated version.
    Still alot of work to go, but it's coming along nicely.
    I really need to start thinking about saving profiles. Nobody wants to
    re-assign the keys everytime they start the program :)

    @ Ravinmagi - I have changed the Key Output style, so it may help with
    your game as per the above post. Also, does the game use the keypad 1
    key or the top numbers?

    I must confess I havn't tried it in alot of games yet.

    Changes since the last version-
    Added key definitions for alot of the buttons and directions.
    Made the High Precision timer selectable because of incompatability
    with XP64 and possibly some hardware.
    Added a Walk Zone to press a key while the direction is past the
    deadzone but remains in the walk zone. Useful for games with a walk key
    Changed Key output to not repeat the Press function while the key is
    down. (Will make this selectable in future version)

    Again, Please report back with any problems/requests.
    Thanks, Phil.

    |Filename: |
    BODYPRINT, Apr 2, 2008
  10. Racquel


    OK, it seems this doesn't work with DirectX games, only OpenGL games,
    which is what I was testing it on. DOH !!

    I'm learning how to do the presses differently and will release a new
    version when I get it.
    BODYPRINT, Apr 3, 2008
  11. Racquel


    OK guys...

    Here is the latest version. Still no Profiles and I still have t
    implement the Function buttons and the Slider....


    I have got it working in DirectX games now !! Yay. :party:

    So, changelog...

    -DirectX games support. Should work in everything now !!
    -A bit prettier, still not happy with the look yet. (Ideas anyone)
    -Control Panel Key Feedback, visual representation of the state of th
    assigned keys. (Will help setup the WalkZone)
    -Heaps of code optimization and commenting.

    Things I need from you guys. I've been running it in a virtual machin
    for my XP64 testing. The button text looks really crappy, but I don'
    know if it's because it's in a VM or if it's XP64. Feedback would b

    Thanks, Phil

    BODYPRINT, Apr 3, 2008
  12. I've just tested the latest version, and firstly well done, this
    software is a BIG step in the right direction....

    1) Personally i'm happy with the configuration utility, it's simple
    yet effective
    2) With the movement direction thing (i.e. move top of controller
    up, down, left, and right mine is always to the left of the center box
    by default, moving right just about takes it to center and left past the
    limit of the box (although it looks like the software limits the
    pointer). Some sort of calibration would perhaps be an idea.
    3) Definatly works with supreme commander
    4) I can confirm button text looks fine on Windows Server 2008 x64.

    Pretty pretty please, any chance of some source code? I would love to
    do a .net port of the interface to make it a little more usable (perhaps
    some nice shiney vista stuff).

    (One of my current projects, 'CodeProject: WPF C# Ribbon Control
    Library. Free source code and programming help'
    (, a office 2007
    style ribbon control)
    derek_bartram, Apr 6, 2008
  13. Racquel


    Just a quick update.

    I've made alot of progress on the software. I have the 3 Function Keys
    working and the Slider all works fine.

    I'm currently in the process of doing 2 things...

    1. Changing the keypress routine to allow for Keycombo's and sequences
    similar to the Original drivers.

    2. Converting to Visual Studio .NET.
    This will allow 2 things. First, it will be much prettier with OS
    specific buttons etc. So on Vista it will look like Vista and XP will
    look like XP.
    It will also, hopefully, allow me to get rid of the whole timer setup
    (which XP doesn't like) and provide much faster feedback. .NET handles
    fast loops much better than VS6.

    It has been a bit of a challenge and there is alot more work to do, but
    it's coming along nicely.

    I estimate about 2 weeks for the next update.
    BODYPRINT, Apr 9, 2008
  14. Racquel

    fVe Guest

    Keep us posted. I love my Commander and was sad to see it discontinued
    by MS. Bad show.

    I've been messing around with the .inf file and I can manage to get
    Vista 64 to recognize the drivers, but it fails to install them... ("A
    problem was encountered while attempting to add the driver to the
    fVe, Apr 9, 2008
  15. Racquel

    Blaen Guest

    Very impressive Bodyprint. I've been holding out switching to x64 until
    I've managed to get the strat to work. I've been playing for months
    with the original drivers along with a friend who works at Microsoft to
    port them to x64 but it's not looking successful. Really grateful for
    all the work you're doing on the new setup and x64 drivers. I'll start
    providing proper feedback with the next release, which I guess is
    Blaen, Apr 23, 2008
  16. Can you get me a copy of the source please. I'd like to have a crack a

    Derek. (

    Ps. I'm happy to sign whatever non-disclosure agreement is neccasery
    derek_bartram, Apr 24, 2008
  17. Racquel

    Blaen Guest

    I'll see what I can do. MS are often reluctant to make source code
    available but you never know.
    Blaen, Apr 24, 2008
  18. Understandable, but thank you for asking on my behalf. Many thanks,
    Derek Bartram.
    derek_bartram, Apr 24, 2008
  19. Racquel

    D1STuRB3D Guest

    Turbotoes.......i love you i love you i love you......I would be lost with
    out my strat comm.... after much tweaking i got it to work ....and it's all
    because of you.......did i say i love you? well i do ....ALOT.......

    I had a bit of a scare :p after turing off UAC......i lost my call off duty
    4 profile (thats 55 lvls and 3 golden guns :p) but i got it back hehe
    few...... and yes i use my strat com for FPS.... and it rocks...... lucky i
    got 5 when i found out MS stopped making them coss they take a beating(on my
    2nd now).......anyhow MANY THANKS.....
    D1STuRB3D, May 8, 2008
  20. Racquel

    trek6500 Guest

    Hey all I have the Strategic Commander also, but know longer have th
    software. I was looking around on the Internet and found version 4.0.
    Would this be the final version, or is there a newer one still ou
    there? Any input would be greatly appreciated


    trek6500, May 15, 2008
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