A new startup company called OnLive have launched a streaming gaming service, where the game is run from a remote cloud gaming centre and broadcast to any PC (even an entry level computer could run a high end game): [QUOTE] OnLive is launching the world’s highest performance Games On Demand service, instantly delivering the latest high-end titles over home broadband Internet to the TV and entry-level PCs and Macs. Founded by noted technology entrepreneur Steve Perlman (WebTV, QuickTime) and incubated within the Rearden media and technology incubator, OnLive spent seven years in stealth development before officially unveiling in March 2009. OnLive, together with its Mova subsidiary, lies directly at the nexus of several key trends, all of which are reshaping the way we think about and use digital media: [LIST] [*]The shift to cloud computing, displacing the limitations, cost and complexity of local computing; [*]An explosion of consumer broadband connectivity, bringing fast bandwidth to the home; [*]Unprecedented innovation, creativity and expansion within the video game market.[/LIST]Pioneering the delivery of rich interactive media to the home, OnLive will change the way that entertainment applications are created, delivered and consumed. [/QUOTE] Read more at [URL="http://www.onlive.com/"]OnLive[/URL], or discuss it on an [URL="http://www.onlive-forums.com"]OnLive forum[/URL].